iOS
SwiftNative iPhone and iPad apps built in Swift, submitted under your own Apple developer account so you own the listing, not us.
- Swift and SwiftUI
- App Store submission and review
- TestFlight beta builds
Mobile apps · Knoxville
Most app shops build the app and leave the API to somebody else. When the thing your app talks to breaks, that seam is where the finger-pointing starts. We run both sides.
An app is a front end. Almost every one worth building talks to a server — accounts, sync, payments, push notifications, whatever data the app shows. That backend is where apps actually fail, and it is usually the part the app studio subcontracted or handed back to the client.
We came up through servers and back-end code before any of this. The API, the database, the caching layer, and the hosting are ours — so there is no seam between the app and the thing it depends on, and nobody to escalate to when something breaks at 9pm.
Platforms
One platform or both. Starting with one and adding the second later is usually the cheaper way in.
Native iPhone and iPad apps built in Swift, submitted under your own Apple developer account so you own the listing, not us.
Native Android apps in Kotlin, published to your own Play Console. Tested against the device and OS range your customers actually use.
After launch
The platforms change underneath it every year. This is the part we would rather tell you before you commit than after.
Submissions get rejected for reasons that have nothing to do with your code. We handle the back-and-forth rather than forwarding you the email.
iOS and Android ship major versions every year and deprecate APIs on a schedule. Apps that are not maintained break on their own.
Certificates and provisioning profiles expire. An expired one can pull your app from the store. We track the dates.
The API, database, and servers the app depends on are maintained under the same agreement — not treated as somebody else’s problem.
Straight answers
Often not, and we will tell you. If what you need is a site that works properly on a phone, that is a website — cheaper, no app store in the way of a bug fix, and nothing for a customer to install. Native earns its cost when you need the camera, offline use, push notifications, background location, or genuine store presence.
Native is the default here because it ages better and behaves correctly on each platform. But if you need both platforms on a modest budget and the app is mostly screens and forms, cross-platform is the honest answer and we will recommend it.
You do. Apps are published under your own Apple and Google accounts, and you hold the credentials. If you ever leave, the listing, the reviews, and the install base go with you. Shops that publish under their own account are creating leverage over you.
Usually. It depends on whether the source and signing credentials still exist. Send us what you have and we will tell you plainly whether it can be picked up or needs rebuilding.
Budget for ongoing maintenance from the start. An app is not a one-time purchase — the platforms change underneath it every year. We quote build and upkeep separately so you can see both before committing.
Start here
Tell us what it needs to do. If a website would serve you better, we'll say so before quoting a build.